John Wiley & Sons Mobile Interaction Design Cover Next generation mobile devices and services will be widely available within the next year or so. Mob.. Product #: 978-0-470-09089-3 Regular price: $57.85 $57.85 In Stock

Mobile Interaction Design

Jones, Matt / Marsden, Gary

Cover

1. Edition December 2005
398 Pages, Softcover
Practical Approach Book

ISBN: 978-0-470-09089-3
John Wiley & Sons

Short Description

Next generation mobile devices and services will be widely available within the next year or so. Mobile Interaction Design covers important issues relating to this ever-changing technology, including, developing interfaces and devices with a great deal of sensitivity to human needs, desires, and capabilities. This book is written to inspire and challenge designers' preconceived notions of this marketplace and to convey lessons learned, and principles involved, in the development and deployment of interactive systems to the mobile environment.

Further versions

mobipdf

Mobile or cell phones, handheld computers, RFID tags or even implants. What could or should the wireless future be?

Already, mobiles are an essential part of life for two billion users.
We are told that wireless devices will help us to communicate and relate in better ways, become more creative, better educated and more efficient and effective in our working lives. Yet often with new developments or devices the hype is followed by some small successes, and a great deal of disappointment.

This book is about catering to the everyday needs people have, about shifting the design perspective away from technology and to concentrate on usability; in other words, developing interfaces and devices with a great deal of sensitivity to human needs, desires and capabilities.

Presenting key interaction design ideas and successes in an accessible, relevant way, and containing exercises, interviews and case studies, this book is a must have for students on Mobile Design and HCI courses, for designers keen to make the mobile even more powerful and easy to use, and for anyone who wants to broaden their understanding of effective human-centered design in the increasingly vital context of mobile systems.

Part 1: Introduction

Chapter 1: Possibilities

Chapter 2: Products for People

Chapter 3: Innovation

Part 2: Developing Effective Mobile Applications

Chapter 4: Interaction Design

Chapter 5: Watching, Asking, Probing

Chapter 6: Developing Prototypes

Chapter 7: Evaluation

Part 3: Design Gallery - Directions and Guidelines for Mobile Applications

Chapter 8: Controlling Complex Functions

Chapter 9: Information Access

Chapter 10: Using Photographic Media on Mobile Devices

Chapter 11: Impacting the Community; Impacting the World